Настройки сервера Ladno


  • Переменная
  • Значение
  • protocol
  • 17
  • game_dir
  • garrysmod
  • game_descr
  • Base Gamemode
  • steamappid
  • 4000
  • num_bots
  • 0
  • dedicated
  • d
  • os
  • l
  • password
  • 0
  • secure
  • 1
  • version
  • 2023.06.28
  • port
  • 27015
  • steam_id
  • 90178738295975936
  • keywords
  • gm:darkrp gmc:rp ver:231214
  • game_id
  • 4000
  • num_rules
  • 287
  • ai_disabled
  • 0
  • ai_ignoreplayers
  • 0
  • billiard_admins_only
  • 1
  • billiard_max_tables
  • 4
  • billiard_no_training
  • 1
  • billiard_req_time
  • 20
  • coop
  • 0
  • deathmatch
  • 1
  • decalfrequency
  • 60
  • hl2_beam_brightness
  • 100
  • hl2_beam_dmg
  • 15
  • hl2_beam_fps
  • 0
  • hl2_beam_noise
  • 0
  • hl2_beam_scroll
  • 35
  • hl2_beam_sound
  • 1
  • hl2_beam_texture
  • 0
  • hl2_beam_width
  • 2
  • hl2_cecore_scale
  • 2
  • hl2_cyactor_animation
  • NONE
  • hl2_cyactor_model
  • models/Kleiner.mdl
  • hl2_cyactor_skin
  • 0
  • hl2_dissolver_type
  • 0
  • hl2_fire_glow
  • 230
  • hl2_fire_size
  • 64
  • hl2_fish_count
  • 5
  • hl2_fish_max_range
  • 300
  • hl2_fish_model
  • models/props/de_inferno/goldfish.mdl
  • hl2_gfollow_actors
  • NPCCLASS
  • hl2_gfollow_follow_target
  • CLASS
  • hl2_gfollow_formation
  • 0
  • hl2_gfollow_search_type
  • 1
  • hl2_goalp_radius
  • 108
  • hl2_headcrab_count
  • 10
  • hl2_headcrab_type
  • 0
  • hl2_npcmaker_enable
  • 1
  • hl2_npcmaker_enable_sound
  • ambient/creatures/town_zombie_call1.wav
  • hl2_npcmaker_max_live_npcs
  • 5
  • hl2_npcmaker_npcs_name
  • Suldier
  • hl2_npcmaker_npcs_skill
  • 3
  • hl2_npcmaker_npcs_squad_name
  • Overwatch
  • hl2_npcmaker_npcs_weapon
  • weapon_smg1
  • hl2_npcmaker_npc_type
  • npc_combine_s
  • hl2_npcmaker_spawn_frequency
  • 1
  • hl2_npcmaker_spawn_when_visible
  • 0
  • hl2_ph_damage
  • 10
  • hl2_ph_damage_delay
  • 1
  • hl2_ph_damage_type
  • 1
  • hl2_ph_radius
  • 750
  • hl2_playerspeed
  • 10
  • hl2_player_weapons_strip_range
  • 100
  • hl2_spotlight_lenght
  • 1024
  • hl2_spotlight_width
  • 50
  • hl2_standoff_abandon
  • 0
  • hl2_standoff_actors
  • NPCCLASS
  • hl2_standoff_cover
  • 0
  • hl2_standoff_hgcr
  • 0
  • hl2_standoff_search
  • 0
  • hl2_steam_end
  • 35
  • hl2_steam_lenght
  • 15
  • hl2_steam_rate
  • 26
  • hl2_steam_sound
  • 1
  • hl2_steam_speed
  • 120
  • hl2_steam_spread
  • 15
  • hl2_steam_start
  • 10
  • hl2_steam_translucency
  • 255
  • hl2_steam_type
  • 0
  • hl2_tesla_amplitude
  • 1
  • hl2_tesla_beams
  • 10
  • hl2_tesla_radius
  • 100
  • hl2_tesla_texture
  • 0
  • hl2_tesla_wmax
  • 30
  • hl2_tesla_wmin
  • 15
  • jmod_installed
  • 1
  • mp_allowNPCs
  • 1
  • mp_autocrosshair
  • 1
  • mp_fadetoblack
  • 0
  • mp_falldamage
  • 0
  • mp_flashlight
  • 1
  • mp_footsteps
  • 1
  • mp_forcerespawn
  • 1
  • mp_fraglimit
  • 0
  • mp_friendlyfire
  • 0
  • mp_teamlist
  • hgrunt;scientist
  • mp_teamplay
  • 0
  • mp_timelimit
  • 30
  • mp_weaponstay
  • 0
  • nextlevel
  • npc_siamesecat_agerate
  • 120
  • npc_siamesecat_dehydraterate
  • 120
  • npc_siamesecat_disablenavwarning
  • 0
  • npc_siamesecat_enabledeath
  • 1
  • npc_siamesecat_experimentalnw
  • 1
  • npc_siamesecat_fatiguerate
  • 40
  • npc_siamesecat_hungerrate
  • 120
  • npc_siamesecat_maxage
  • 5
  • npc_siamesecat_movespeed
  • 50
  • npc_siamesecat_soundvolume
  • 100
  • physgun_limited
  • 1
  • physgun_maxrange
  • 4096
  • pk_pill_admin_restrict
  • 1
  • r_AirboatViewDampenDamp
  • 1.0
  • r_AirboatViewDampenFreq
  • 7.0
  • r_AirboatViewZHeight
  • 0.0
  • r_JeepViewDampenDamp
  • 1.0
  • r_JeepViewDampenFreq
  • 7.0
  • r_JeepViewZHeight
  • 10.0
  • r_VehicleViewDampen
  • 0
  • sbox_bonemanip_misc
  • 0
  • sbox_bonemanip_npc
  • 1
  • sbox_bonemanip_player
  • 0
  • sbox_godmode
  • 1
  • sbox_maxballoons
  • 10
  • sbox_maxbuttons
  • 10
  • sbox_maxcameras
  • 10
  • sbox_maxdynamite
  • 4
  • sbox_maxeffects
  • 10
  • sbox_maxemitters
  • 5
  • sbox_maxgpaint_boards
  • 3
  • sbox_maxhoverballs
  • 20
  • sbox_maxlamps
  • 4
  • sbox_maxlights
  • 5
  • sbox_maxnpcs
  • 10
  • sbox_maxprops
  • 100
  • sbox_maxragdolls
  • 10
  • sbox_maxsents
  • 20
  • sbox_maxtextscreens
  • 1
  • sbox_maxthrusters
  • 20
  • sbox_maxvehicles
  • 4
  • sbox_maxwheels
  • 20
  • sbox_noclip
  • 1
  • sbox_persist
  • sbox_playershurtplayers
  • 1
  • sbox_weapons
  • 1
  • sensor_debugragdoll
  • 0
  • sensor_stretchragdoll
  • 0
  • sitting_ent_mode
  • 3
  • Переменная
  • Значение
  • sitting_force_no_walk
  • 0
  • soundlist_usedefaultsounds
  • 0
  • ss_call_to_home
  • 0
  • ss_enable_rainbow
  • 1
  • ss_max_characters
  • 0
  • sv_accelerate
  • 10
  • sv_airaccelerate
  • 10
  • sv_allowcslua
  • 0
  • sv_alltalk
  • 0
  • sv_bounce
  • 0
  • sv_cheats
  • 0
  • sv_contact
  • sv_footsteps
  • 1
  • sv_friction
  • 8
  • sv_gravity
  • 600
  • sv_hl2mp_item_respawn_time
  • 30
  • sv_hl2mp_weapon_respawn_time
  • 20
  • sv_maxspeed
  • 10000
  • sv_maxusrcmdprocessticks
  • 24
  • sv_noclipaccelerate
  • 5
  • sv_noclipspeed
  • 5
  • sv_password
  • 0
  • sv_pausable
  • 0
  • sv_report_client_settings
  • 0
  • sv_rollangle
  • 0
  • sv_rollspeed
  • 200
  • sv_specaccelerate
  • 5
  • sv_specnoclip
  • 1
  • sv_specspeed
  • 3
  • sv_steamgroup
  • sv_stepsize
  • 18
  • sv_stopspeed
  • 10
  • sv_streamradio_bass3_allow_client
  • 1
  • sv_streamradio_bass3_enable
  • 1
  • sv_streamradio_max_spectrums
  • 5
  • sv_streamradio_playlist_filesystem_blacklist
  • sv_streamradio_rebuildplaylists_community_auto
  • 2
  • sv_streamradio_url_whitelist_enable
  • 1
  • sv_streamradio_url_whitelist_enable_on_cfcwhitelist
  • 0
  • sv_streamradio_url_whitelist_trust_admin_radios
  • 1
  • sv_st_freebodygroupr_remote
  • 1
  • sv_tfa_allow_dryfire
  • 1
  • sv_tfa_ammo_detonation
  • 1
  • sv_tfa_ammo_detonation_chain
  • 1
  • sv_tfa_ammo_detonation_mode
  • 2
  • sv_tfa_arrow_lifetime
  • 30
  • sv_tfa_attachments_alphabetical
  • 0
  • sv_tfa_attachments_enabled
  • 1
  • sv_tfa_backcompat_patchswepthink
  • 1
  • sv_tfa_ballistics_bullet_damping_air
  • 1
  • sv_tfa_ballistics_bullet_damping_water
  • 3
  • sv_tfa_ballistics_bullet_life
  • 10
  • sv_tfa_ballistics_bullet_velocity
  • 1
  • sv_tfa_ballistics_custom_gravity
  • 0
  • sv_tfa_ballistics_custom_gravity_value
  • 0
  • sv_tfa_ballistics_enabled
  • 0
  • sv_tfa_ballistics_mindist
  • -1
  • sv_tfa_ballistics_substeps
  • 1
  • sv_tfa_bullet_doordestruction
  • 1
  • sv_tfa_bullet_doordestruction_keep
  • 0
  • sv_tfa_bullet_penetration
  • 1
  • sv_tfa_bullet_penetration_power_mul
  • 1
  • sv_tfa_bullet_randomseed
  • 0
  • sv_tfa_bullet_ricochet
  • 0
  • sv_tfa_changelog
  • 1
  • sv_tfa_cmenu
  • 1
  • sv_tfa_cmenu_key
  • -1
  • sv_tfa_crosshair_showplayer
  • 1
  • sv_tfa_crosshair_showplayerteam
  • 1
  • sv_tfa_damage_multiplier
  • 1
  • sv_tfa_damage_multiplier_npc
  • 1
  • sv_tfa_damage_mult_max
  • 1.050000
  • sv_tfa_damage_mult_min
  • 0.950000
  • sv_tfa_debug
  • 0
  • sv_tfa_default_clip
  • -1
  • sv_tfa_door_respawn
  • -1
  • sv_tfa_dynamicaccuracy
  • 1
  • sv_tfa_fixed_crosshair
  • 0
  • sv_tfa_force_multiplier
  • 1
  • sv_tfa_fx_penetration_decal
  • 1
  • sv_tfa_holdtype_dynamic
  • 1
  • sv_tfa_ironsights_enabled
  • 1
  • sv_tfa_jamming
  • 1
  • sv_tfa_jamming_factor
  • 1
  • sv_tfa_jamming_factor_inc
  • 1
  • sv_tfa_jamming_mult
  • 1
  • sv_tfa_melee_blocking_anglemult
  • 1
  • sv_tfa_melee_blocking_deflection
  • 1
  • sv_tfa_melee_blocking_stun_enabled
  • 1
  • sv_tfa_melee_blocking_stun_time
  • 0.650000
  • sv_tfa_melee_blocking_timed
  • 1
  • sv_tfa_melee_damage_npc
  • 1
  • sv_tfa_melee_damage_ply
  • 0.650000
  • sv_tfa_melee_doordestruction
  • 1
  • sv_tfa_nearlyempty
  • 1
  • sv_tfa_npc_burst
  • 0
  • sv_tfa_npc_randomize_atts
  • 1
  • sv_tfa_penetration_hardlimit
  • 100
  • sv_tfa_penetration_hitmarker
  • 1
  • sv_tfa_range_modifier
  • 0.500000
  • sv_tfa_recoil_eyeangles_mul
  • 1
  • sv_tfa_recoil_legacy
  • 0
  • sv_tfa_recoil_mul_p
  • 1
  • sv_tfa_recoil_mul_p_npc
  • 1
  • sv_tfa_recoil_mul_y
  • 1
  • sv_tfa_recoil_mul_y_npc
  • 1
  • sv_tfa_recoil_viewpunch_mul
  • 1
  • sv_tfa_reloads_enabled
  • 1
  • sv_tfa_reloads_legacy
  • 0
  • sv_tfa_scope_gun_speed_scale
  • 0
  • sv_tfa_soundscale
  • 1
  • sv_tfa_spread_legacy
  • 0
  • sv_tfa_spread_multiplier
  • 1
  • sv_tfa_sprint_enabled
  • 1
  • sv_tfa_unique_slots
  • 1
  • sv_tfa_weapon_strip
  • 0
  • sv_tfa_weapon_weight
  • 1
  • sv_tfa_worldmodel_culldistance
  • -1
  • sv_voiceenable
  • 1
  • sv_wateraccelerate
  • 10
  • sv_waterfriction
  • 1
  • ttt_allow_discomb_jump
  • 0
  • ttt_credits_starting
  • 2
  • ttt_debug_preventwin
  • 0
  • ttt_detective_hats
  • 1
  • ttt_detective_karma_min
  • 600
  • ttt_detective_max
  • 32
  • ttt_detective_min_players
  • 8
  • ttt_detective_pct
  • 0.125000
  • ttt_det_credits_starting
  • 1
  • ttt_firstpreptime
  • 60
  • ttt_haste
  • 1
  • ttt_haste_minutes_per_death
  • 0.500000
  • ttt_haste_starting_minutes
  • 5
  • ttt_namechange_bantime
  • 10
  • ttt_namechange_kick
  • 1
  • ttt_no_nade_throw_during_prep
  • 1
  • ttt_postround_dm
  • 0
  • ttt_posttime_seconds
  • 30
  • ttt_preptime_seconds
  • 30
  • ttt_ragdoll_pinning
  • 1
  • ttt_ragdoll_pinning_innocents
  • 0
  • ttt_roundtime_minutes
  • 10
  • ttt_round_limit
  • 6
  • ttt_teleport_telefrags
  • 1
  • ttt_time_limit_minutes
  • 75
  • ttt_traitor_max
  • 32
  • ttt_traitor_pct
  • 0.250000
  • tv_enable
  • 0
  • tv_password
  • 0
  • tv_relaypassword
  • 0
X
Ограниченная промо акция

💰 БОНУС НА БАЛАНС:
 

     - При пополнении баланса от $6, вы получаете от 5 до 10% бонуса сверху.
     - При пополнении баланса от $12, вы получаете от 12 до 15% бонуса сверху.
     - При пополнении баланса от $35, вы получаете от 20 до 25% бонуса сверху.
     - При пополнении баланса от $59, вы получаете от 25 до 30% бонуса сверху.
     - При пополнении баланса от $82, вы получаете от 30 до 35% бонуса сверху.