Настройки сервера [Krsk]Krasnoyarsk@2023 [Public] 21+Скины cs go


  • Переменная
  • Значение
  • num_rules
  • 377
  • ai_disabled
  • 0
  • ai_ignoreplayers
  • 0
  • coop
  • 0
  • cuffs_allowbreakout
  • 1
  • deathmatch
  • 1
  • decalfrequency
  • 16
  • fas2_att_acog
  • 0
  • fas2_att_c79
  • 0
  • fas2_att_compm4
  • 0
  • fas2_att_eotech
  • 0
  • fas2_att_foregrip
  • 0
  • fas2_att_harrisbipod
  • 0
  • fas2_att_leupold
  • 0
  • fas2_att_m2120mag
  • 0
  • fas2_att_mp5k30mag
  • 0
  • fas2_att_pso1
  • 0
  • fas2_att_sg55x30mag
  • 0
  • fas2_att_sks20mag
  • 0
  • fas2_att_sks30mag
  • 0
  • fas2_att_slugrounds
  • 0
  • fas2_att_suppressor
  • 0
  • fas2_att_tritiumsights
  • 0
  • fas2_att_uziwoodenstock
  • 0
  • fas2_profgain
  • 0.040000
  • fas2_profgain_shotguns
  • 0.010000
  • gred_jets_speed
  • 1
  • gred_sv_12mm_he_impact
  • 1
  • gred_sv_7mm_he_impact
  • 1
  • gred_sv_artisweps_aircrafts
  • 1
  • gred_sv_artisweps_helisupport_shootateveryone
  • 1
  • gred_sv_artisweps_skybox_mdls
  • 0
  • gred_sv_artisweps_spam
  • 0
  • gred_sv_arti_spawnaltitude
  • 1000
  • gred_sv_bullet_dmg
  • 1
  • gred_sv_bullet_radius
  • 1
  • gred_sv_cantakemgbase
  • 1
  • gred_sv_canusemultipleemplacements
  • 1
  • gred_sv_carriage_collision
  • 1
  • gred_sv_default_wac_munitions
  • 0
  • gred_sv_easyuse
  • 1
  • gred_sv_emplacement_artillery_time
  • 60
  • gred_sv_enableenginehealth
  • 1
  • gred_sv_enablehealth
  • 1
  • gred_sv_enable_cannon_artillery
  • 1
  • gred_sv_enable_explosions
  • 1
  • gred_sv_enable_recoil
  • 1
  • gred_sv_enable_seats
  • 1
  • gred_sv_firemissiontype
  • 0
  • gred_sv_fire_effect
  • 1
  • gred_sv_fragility
  • 1
  • gred_sv_healthslider
  • 100
  • gred_sv_isdedicated
  • 1
  • gred_sv_lfs_godmode
  • 0
  • gred_sv_lfs_healthmultiplier
  • 1
  • gred_sv_lfs_healthmultiplier_all
  • 1
  • gred_sv_lfs_infinite_ammo
  • 0
  • gred_sv_limitedammo
  • 1
  • gred_sv_manual_reload
  • 0
  • gred_sv_manual_reload_mgs
  • 0
  • gred_sv_minricochetangle
  • 70
  • gred_sv_multiple_fire_effects
  • 1
  • gred_sv_oldrockets
  • 0
  • gred_sv_override_hab
  • 0
  • gred_sv_progressiveturn
  • 1
  • gred_sv_progressiveturn_cannon
  • 1
  • gred_sv_progressiveturn_mg
  • 1
  • gred_sv_resourceprecache
  • 0
  • gred_sv_shell_apcr_damagemultiplier
  • 1
  • gred_sv_shell_ap_damagemultiplier
  • 1
  • gred_sv_shell_ap_lowpen_system
  • 1
  • gred_sv_shell_arrival_time
  • 3
  • gred_sv_shell_enable_killcam
  • 1
  • gred_sv_shell_gp_he_damagemultiplier
  • 1
  • gred_sv_shell_heat_damagemultiplier
  • 1
  • gred_sv_shell_he_damage
  • 0
  • gred_sv_shell_he_damagemultiplier
  • 1
  • gred_sv_shell_remove_time
  • 10
  • gred_sv_shockwave_unfreeze
  • 0
  • gred_sv_simfphys_arcade
  • 1
  • gred_sv_simfphys_camera_tankgunnersight
  • 1
  • gred_sv_simfphys_disable_viewmodels
  • 0
  • gred_sv_simfphys_elevation_speed_multiplier
  • 1
  • gred_sv_simfphys_enablecrosshair
  • 1
  • gred_sv_simfphys_forcefirstperson
  • 0
  • gred_sv_simfphys_forcesynchronouselevation
  • 0
  • gred_sv_simfphys_health_multplier
  • 1
  • gred_sv_simfphys_infinite_ammo
  • 1
  • gred_sv_simfphys_infinite_mg_ammo
  • 0
  • gred_sv_simfphys_lesswheels
  • 0
  • gred_sv_simfphys_manualreloadsystem
  • 0
  • gred_sv_simfphys_moduledamagesystem
  • 0
  • gred_sv_simfphys_realisticarmour
  • 1
  • gred_sv_simfphys_reload_speed_multiplier
  • 1
  • gred_sv_simfphys_smokereloadtime
  • 120
  • gred_sv_simfphys_spawnwithoutammo
  • 0
  • gred_sv_simfphys_suspension_rate
  • 0.100000
  • gred_sv_simfphys_testsuspensions
  • 0
  • gred_sv_simfphys_traverse_speed_multiplier
  • 1
  • gred_sv_simfphys_turnrate_multplier
  • 1
  • gred_sv_simfphys_vfire_thrower
  • 1
  • gred_sv_soundspeed_divider
  • 1
  • gred_sv_spawnable_bombs
  • 1
  • gred_sv_tracers
  • 5
  • gred_sv_wac_bombs
  • 1
  • gred_sv_wac_explosion
  • 1
  • gred_sv_wac_explosion_water
  • 1
  • gred_sv_wac_heli_spin
  • 1
  • gred_sv_wac_heli_spin_chance
  • 0
  • gred_sv_wac_override
  • 1
  • gred_sv_wac_radio
  • 1
  • mp_allowNPCs
  • 1
  • mp_autocrosshair
  • 1
  • mp_fadetoblack
  • 0
  • mp_falldamage
  • 0
  • mp_flashlight
  • 1
  • mp_footsteps
  • 1
  • mp_forcerespawn
  • 1
  • mp_fraglimit
  • 0
  • mp_friendlyfire
  • 0
  • mp_teamlist
  • hgrunt;scientist
  • mp_teamplay
  • 0
  • mp_timelimit
  • 0
  • mp_weaponstay
  • 0
  • nextlevel
  • physgun_limited
  • 0
  • physgun_maxrange
  • 4096
  • r_AirboatViewDampenDamp
  • 1.0
  • r_AirboatViewDampenFreq
  • 7.0
  • r_AirboatViewZHeight
  • 0.0
  • r_JeepViewDampenDamp
  • 1.0
  • r_JeepViewDampenFreq
  • 7.0
  • r_JeepViewZHeight
  • 10.0
  • r_VehicleViewDampen
  • 0
  • sbox_bonemanip_misc
  • 0
  • sbox_bonemanip_npc
  • 1
  • sbox_bonemanip_player
  • 0
  • sbox_godmode
  • 0
  • sbox_maxballoons
  • 100
  • sbox_maxbuttons
  • 50
  • sbox_maxcameras
  • 10
  • sbox_maxdynamite
  • 10
  • sbox_maxeffects
  • 200
  • sbox_maxemitters
  • 20
  • sbox_maxhoverballs
  • 50
  • sbox_maxlamps
  • 3
  • sbox_maxlights
  • 5
  • sbox_maxnpcs
  • 10
  • sbox_maxprops
  • 200
  • sbox_maxragdolls
  • 10
  • sbox_maxsents
  • 100
  • sbox_maxthrusters
  • 50
  • sbox_maxvehicles
  • 4
  • sbox_maxwheels
  • 50
  • sbox_noclip
  • 1
  • sbox_persist
  • sbox_playershurtplayers
  • 1
  • sbox_weapons
  • 1
  • sensor_debugragdoll
  • 0
  • sensor_stretchragdoll
  • 0
  • sitting_admin_only
  • 0
  • sitting_allow_ground_sit
  • 1
  • sitting_allow_weapons_in_seat
  • 0
  • sitting_anti_prop_surf
  • 1
  • sitting_anti_tool_abuse
  • 1
  • sitting_can_damage_players_sitting
  • 1
  • sitting_can_sit_on_players
  • 1
  • sitting_can_sit_on_player_ent
  • 1
  • sitting_ent_mode
  • 3
  • sitting_fix_leg_bug
  • 1
  • sitting_force_no_alt
  • 0
  • stacker_delay
  • 0.500000
  • stacker_force_freeze
  • 0
  • stacker_force_nocollide
  • 0
  • stacker_force_weld
  • 0
  • stacker_improved_force_freeze
  • 0
  • stacker_improved_force_nocollide
  • 0
  • stacker_improved_force_stayinworld
  • 1
  • stacker_improved_force_weld
  • 0
  • stacker_max_count
  • 15
  • stacker_max_offsetx
  • 200
  • stacker_max_offsety
  • 200
  • stacker_max_offsetz
  • 200
  • stacker_max_total
  • -1
  • stacker_stayinworld
  • 1
  • sv_accelerate
  • 16
  • sv_airaccelerate
  • 16
  • sv_allowcslua
  • 0
  • sv_alltalk
  • 0
  • Переменная
  • Значение
  • sv_bounce
  • 0
  • sv_cheats
  • 0
  • sv_contact
  • sv_footsteps
  • 1
  • sv_friction
  • 8
  • sv_gravity
  • 600
  • sv_hl2mp_item_respawn_time
  • 30
  • sv_hl2mp_weapon_respawn_time
  • 20
  • sv_maxspeed
  • 10000
  • sv_maxusrcmdprocessticks
  • 24
  • sv_noclipaccelerate
  • 5
  • sv_noclipspeed
  • 5
  • sv_password
  • 0
  • sv_pausable
  • 0
  • sv_report_client_settings
  • 0
  • sv_rollangle
  • 0
  • sv_rollspeed
  • 200
  • sv_snoi_custom_health_listener
  • 1
  • sv_specaccelerate
  • 5
  • sv_specnoclip
  • 1
  • sv_specspeed
  • 3
  • sv_steamgroup
  • sv_stepsize
  • 18
  • sv_stopspeed
  • 10
  • sv_tfa_allow_dryfire
  • 1
  • sv_tfa_ammo_detonation
  • 1
  • sv_tfa_ammo_detonation_chain
  • 1
  • sv_tfa_ammo_detonation_mode
  • 2
  • sv_tfa_arrow_lifetime
  • 30
  • sv_tfa_attachments_alphabetical
  • 0
  • sv_tfa_attachments_enabled
  • 1
  • sv_tfa_ballistics_bullet_damping_air
  • 1
  • sv_tfa_ballistics_bullet_damping_water
  • 3
  • sv_tfa_ballistics_bullet_life
  • 10
  • sv_tfa_ballistics_bullet_velocity
  • 1
  • sv_tfa_ballistics_custom_gravity
  • 0
  • sv_tfa_ballistics_custom_gravity_value
  • 0
  • sv_tfa_ballistics_enabled
  • 0
  • sv_tfa_ballistics_mindist
  • -1
  • sv_tfa_ballistics_substeps
  • 1
  • sv_tfa_bullet_doordestruction
  • 0
  • sv_tfa_bullet_doordestruction_keep
  • 0
  • sv_tfa_bullet_penetration
  • 0
  • sv_tfa_bullet_penetration_power_mul
  • 1
  • sv_tfa_bullet_randomseed
  • 0
  • sv_tfa_bullet_ricochet
  • 0
  • sv_tfa_changelog
  • 1
  • sv_tfa_cmenu
  • 0
  • sv_tfa_cmenu_key
  • -1
  • sv_tfa_damage_multiplier
  • 1
  • sv_tfa_damage_multiplier_npc
  • 1
  • sv_tfa_damage_mult_max
  • 1.050000
  • sv_tfa_damage_mult_min
  • 0.950000
  • sv_tfa_debug
  • 0
  • sv_tfa_default_clip
  • -1
  • sv_tfa_door_respawn
  • -1
  • sv_tfa_dynamicaccuracy
  • 1
  • sv_tfa_fixed_crosshair
  • 0
  • sv_tfa_force_multiplier
  • 1
  • sv_tfa_fx_penetration_decal
  • 1
  • sv_tfa_holdtype_dynamic
  • 1
  • sv_tfa_ironsights_enabled
  • 1
  • sv_tfa_jamming
  • 1
  • sv_tfa_jamming_factor
  • 1
  • sv_tfa_jamming_factor_inc
  • 1
  • sv_tfa_jamming_mult
  • 1
  • sv_tfa_melee_blocking_anglemult
  • 1
  • sv_tfa_melee_blocking_deflection
  • 1
  • sv_tfa_melee_blocking_stun_enabled
  • 1
  • sv_tfa_melee_blocking_stun_time
  • 0.650000
  • sv_tfa_melee_blocking_timed
  • 1
  • sv_tfa_melee_damage_npc
  • 1
  • sv_tfa_melee_damage_ply
  • 0.650000
  • sv_tfa_melee_doordestruction
  • 0
  • sv_tfa_nearlyempty
  • 1
  • sv_tfa_npc_burst
  • 0
  • sv_tfa_npc_randomize_atts
  • 1
  • sv_tfa_penetration_hardlimit
  • 100
  • sv_tfa_penetration_hitmarker
  • 1
  • sv_tfa_range_modifier
  • 0.500000
  • sv_tfa_recoil_eyeangles_mul
  • 1
  • sv_tfa_recoil_legacy
  • 0
  • sv_tfa_recoil_mul_p
  • 1
  • sv_tfa_recoil_mul_p_npc
  • 1
  • sv_tfa_recoil_mul_y
  • 1
  • sv_tfa_recoil_mul_y_npc
  • 1
  • sv_tfa_recoil_viewpunch_mul
  • 1
  • sv_tfa_reloads_enabled
  • 1
  • sv_tfa_reloads_legacy
  • 0
  • sv_tfa_scope_gun_speed_scale
  • 0
  • sv_tfa_soundscale
  • 1
  • sv_tfa_spread_legacy
  • 0
  • sv_tfa_spread_multiplier
  • 1
  • sv_tfa_sprint_enabled
  • 1
  • sv_tfa_unique_slots
  • 1
  • sv_tfa_weapon_strip
  • 0
  • sv_tfa_worldmodel_culldistance
  • -1
  • sv_voiceenable
  • 1
  • sv_wateraccelerate
  • 10
  • sv_waterfriction
  • 1
  • tfa_ww2_use_custom_killicon
  • 1
  • toolmode_allow_advdupe2
  • 1
  • toolmode_allow_axis
  • 1
  • toolmode_allow_balloon
  • 1
  • toolmode_allow_ballsocket
  • 1
  • toolmode_allow_button
  • 1
  • toolmode_allow_camera
  • 1
  • toolmode_allow_colour
  • 1
  • toolmode_allow_creator
  • 1
  • toolmode_allow_duplicator
  • 1
  • toolmode_allow_dynamite
  • 1
  • toolmode_allow_editentity
  • 1
  • toolmode_allow_elastic
  • 1
  • toolmode_allow_emitter
  • 1
  • toolmode_allow_eventsys
  • 1
  • toolmode_allow_example
  • 1
  • toolmode_allow_eyeposer
  • 1
  • toolmode_allow_faceposer
  • 1
  • toolmode_allow_finger
  • 1
  • toolmode_allow_hoverball
  • 1
  • toolmode_allow_hydraulic
  • 1
  • toolmode_allow_inflator
  • 1
  • toolmode_allow_lamp
  • 1
  • toolmode_allow_leafblower
  • 1
  • toolmode_allow_light
  • 1
  • toolmode_allow_lvsaienabler
  • 1
  • toolmode_allow_lvshealthshieldeditor
  • 1
  • toolmode_allow_lvsturret
  • 1
  • toolmode_allow_material
  • 1
  • toolmode_allow_motor
  • 1
  • toolmode_allow_muscle
  • 1
  • toolmode_allow_nocollide
  • 1
  • toolmode_allow_nocollideeverything
  • 1
  • toolmode_allow_paint
  • 1
  • toolmode_allow_physprop
  • 1
  • toolmode_allow_precision
  • 1
  • toolmode_allow_pulley
  • 1
  • toolmode_allow_rb655_easy_bodygroup
  • 1
  • toolmode_allow_remover
  • 1
  • toolmode_allow_rope
  • 1
  • toolmode_allow_sh_permaproptool
  • 1
  • toolmode_allow_simfphysduplicator
  • 1
  • toolmode_allow_simfphyseditor
  • 1
  • toolmode_allow_simfphysgeareditor
  • 1
  • toolmode_allow_simfphysmiscsoundeditor
  • 1
  • toolmode_allow_simfphyssoundeditor
  • 1
  • toolmode_allow_simfphyssuspensioneditor
  • 1
  • toolmode_allow_simfphysturret
  • 1
  • toolmode_allow_simfphyswheeleditor
  • 1
  • toolmode_allow_slider
  • 1
  • toolmode_allow_sne_npc_editor
  • 1
  • toolmode_allow_spawns_v2_editor
  • 1
  • toolmode_allow_stacker_improved
  • 1
  • toolmode_allow_texts
  • 1
  • toolmode_allow_thruster
  • 1
  • toolmode_allow_trails
  • 1
  • toolmode_allow_weld
  • 1
  • toolmode_allow_wheel
  • 1
  • toolmode_allow_winch
  • 1
  • ttt_allow_discomb_jump
  • 0
  • ttt_credits_starting
  • 2
  • ttt_debug_preventwin
  • 0
  • ttt_detective_hats
  • 1
  • ttt_detective_karma_min
  • 600
  • ttt_detective_max
  • 32
  • ttt_detective_min_players
  • 8
  • ttt_detective_pct
  • 0.125000
  • ttt_det_credits_starting
  • 1
  • ttt_firstpreptime
  • 60
  • ttt_haste
  • 1
  • ttt_haste_minutes_per_death
  • 0.500000
  • ttt_haste_starting_minutes
  • 5
  • ttt_namechange_bantime
  • 10
  • ttt_namechange_kick
  • 1
  • ttt_no_nade_throw_during_prep
  • 1
  • ttt_postround_dm
  • 0
  • ttt_posttime_seconds
  • 30
  • ttt_preptime_seconds
  • 30
  • ttt_ragdoll_pinning
  • 1
  • ttt_ragdoll_pinning_innocents
  • 0
  • ttt_roundtime_minutes
  • 10
  • ttt_round_limit
  • 6
  • ttt_teleport_telefrags
  • 1
  • ttt_time_limit_minutes
  • 75
  • ttt_traitor_max
  • 32
  • ttt_traitor_pct
  • 0.250000
  • tv_enable
  • 0
  • tv_password
  • 0
  • tv_relaypassword
  • 0
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